![Not Not](http://emac.sportplanet.emacberry.com/emac/files/common/news/2001/10/Ferrari1.jpg)
F1 Challenge '99-'02 Performance Anisotropic filtering really helps in this game because since you are at such a steep angle to the ground it makes it look a lot more crisp. Smoke and dust from other cars are fairly realistic, and the texures of the scenery look better than average for a racing game. This game may not be DX 9, but the smoke and dust (blending) do have an impact on performance. 60% faster without AA (67% with 4xAA/8xAF) than NV38 in F1 Challenge is definitely not shabby. This kind of performance gain is more like it, and we are seeing nearly 2x the performance of the venerable 9700 Pro.
Thursday, April 15, 2004 - Pete, MP2 DOES use DX9 effects, mirrors are disabled unless you have a PS2.0-capable card. I'm not sure why, since AvP1 (a DX7 game) had mirrors, but it does nontheless.
I should know, since my Ti4200 (DX8.1 compatible) doesn't render mirrors as reflective even though I checked the box in the options menu to enable them. Besides, it does have some nice graphics that can bog a card down at higher resolutions/AA settings.
Find great deals on eBay for f1 challenge 99-02. Shop with confidence. F1 Challenge '99-'02 Performance Anisotropic filtering really helps in this game because since you are at such a steep angle to the ground it makes it look a lot more crisp. Smoke and dust from other cars are fairly realistic, and the texures of the scenery look better than average for a racing game.
![Challenge Challenge](http://i.gyazo.com/1e9af449e1f02af842b137e15f1bb053.png)
I'd love to see what the game looks like at 2048x1536 with 4xAA and maxed AF with a triple buffer. Or even a more comfortable 1600x1200 with same graphical settings.:D.